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Answer by whydoidoit
You have to start them as coroutines - normally Unity does that if you call it from within a MonoBehaviour. If you want a utility class then you are going to need a utility MonoBehaviour script to run...
View ArticleAnswer by avantius
I searched some more and found a solution for my issue. In case its of use to anyone else, here's the example code of what I found on the Unity forums: // Coroutiner.js // this class is just used to...
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